Sunday, April 15, 2012

Project Space!







The game that I decided to pick for project text is called Yoo Ninja. This game was designed for cellular devices which means that Yoo Ninja can be played anywhere you take your phone to. Yoo Ninja may seem simple and easy but at times it may become intricate or complicated. The creators of Yoo Ninja say “the simple gameplay makes for a very interesting and intelligent platform.” Yoo Ninja is a very fast paced and addicting game. This game is a great time killer for when your bored in class. Yoo Ninja is simple game that the instructions to the game are literally three sentences long. The game consist of tapping your finger on your phone screen to determine whether the ninja goes up or down. Then if you get stopped by one of the obstacles of the game, darts pop out  behind the ninja following him until he outruns the darts or gets killed by them. Then the third rule of the game is to not fly out of the screen, which can become very difficult because in some parts of the game you are going so fast that sometimes you don't have time to jump.

Yoo Ninja is a fast paced gravity game; the whole point of the game is to jump up and down avoiding the obstacles that stand in your way. Yoo ninja seems like a never ending game but in reality it does have an ending. The game has a theme which basically to run around four different parts of the world avoiding the obstacles that get in your way. The first part of the world is the Jungle and there are 8 levels to complete in this world in order to get to the next world which is the Village. When you are playing the first level of the game you are stuck in a jungle like world for eight levels. The background is mainly green it also has trees and mountains to represent a jungle world. The blocks where the ninja runs are covered with grass to show that it is very tropical.  When the game transitions into the Village world the background also changes and you are able to acknowledge the difference between the two worlds. The Village world has houses in the background and there is no more blocks with grass on  them anymore. In order to get into the next world you have to complete 7 levels to move onto the Marine world. Once you reach the Marine world the background becomes blue with a octopus, a ship and wave like figures in the background. The blocks that the ninja runs on become barrels and some are old decay barrels.You need to complete 7 levels of the Marine world to move on the Castle world. Once you are in the Castle world there are 12 levels to pass in order to finish the game. The background changes to a huge castle like theme. This is the section where you get feel like it is never ending. Here is a video to show you guys an example of how Yoo Ninja works: 




    Yoo ninja defeats gravity because you are able to stay up and continually run upside down. The purpose of this game is to complete the levels and get through the different barriers. The only way to keep advancing in the game is to keep on running. By playing Yoo Ninja you enter a fantastic world without the control by the gravity. For every level the pattern of obstacles change and it basically challenges your reflexes. The only enemy in this game are the blocks that are there to help you to continue to get to the next level. Every time you stop because you accidentally got stopped by one of the barriers darts pop out. The darts are a symbol of danger and death. It is a symbol for danger because you know that if one of the darts touch you die. It is a symbol of  death because darts kill and if you die you have to go all the way back to where the game as last saved. Anther symbolic figure in the game is the pink vertical line that shines. The pink line symbolizes salvation. When you reach the pink line the player knows that they have made it to the next level and that if they were to die they would go back to the last pink line they passed. Space is used throughout the whole game because every single detail on the screen is essential to whether or not you continue to move onto the next level. 
The best part about this game is that you can switch your ninjas out. It is so random that you can do this because it doest really make a difference on how you play. It is basically just to change his outfit for fun. In oder for you to change your ninjas clothing you have to pause the game and then click on ninja. After you click on ninja you slide your finger and it shows 3 different types of costumes. The first costume is a Panda Ninja. The second outfit for the ninja is a Spider Ninja, which basically looks like the super hero Spiderman. The last outfit is a Tiger Ninja. I have no idea why they have costumes for the ninja if it doesn’t help in anyway. The outfits were probably put in the game to take up space and create a more friendly environment for the players. 


This game was created for all audience, since it is so simple anyone can play it and anywhere. For example I was at the carwash with my brother waiting for my car. I was in the third world which is the Marine world. I couldn’t pass a level and kept getting send back to the beginning. My 6 year old brother was watching me lose for about 5 minutes, I decided to take a break. My brother ask me if I could play and I said yes so I gave him my phone and before I realized it I heard the music of when you pass the pink vertical line which means you moved on to the next level play. I was shocked that it was his first time playing and he had passed one of the hardest levels for me. 
This game is very easy to just pick up and play even for just a minute or even an hour. I realized that the space where the game was being played had a lot to do whether or not you passed levels or not.  When I would play Yoo Ninja while walking I realized that at some point I would forget about the space around me and just stop walking and just concentrate in my game. I decided to see if my friend would also stop walking while playing harder parts of the game and she did. She had forgotten about the space around her and she was only concentrating in passing the level.
The music in the game makes the game become more intense and your also ore into the game. The music in the game changes space for you because it makes you feel like your part of the game or that you are even in the game. My friend played this game with the music all the way up and was really into the game. She even pulled the phone closer to her face. Although the music is pretty catch it does not change through out the whole game. The music is the same from the beginning to the end. Also the music is important to when you are laying because the faster your ninja is going the faster the music goes as well. When you pass to the next level the music does a certain melody that tells you that you have passed, it then returns to the same music from the beginning. 
Another example on how space is used while playing the game is when we were all eating at a restaurant with our friends and my friend started playing Yoo Ninja on my phone. She was playing the game while eating. The space around her didn’t effect how she was playing. She just kept tapping the screen and at one point she stopped talking to us because she was to into the game. She blocked all the people around her and was not paying attention to what anyone was saying. She wouldn't even reply when we called her name out. The space inside the game was more powerful than the space outside the game. She was once more interested in the space outside the game but in one point probably when the level got more difficult the space inside the game became more powerful to capture her undivided attention. 
Space inside a game can change what you are doing and how you behave outside the game. In some situations the space in the game was more powerful than the space outside the game. The space inside the game would captivate the players attention more and in some point forget about the space outside the game which is the real world. The music added to the game would also change space for some players because in certain situations the player would feel like they are inside the game. So their space of the game would change to a more “realistic” space and forget about the real world. Also the space where you decide to play the game can have an impact on how well you play in the game. Space is essential to play any game.

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